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GnomeZome

763 Art Reviews

273 w/ Responses

4 reviews are hidden due to your filters.

Hah!
Designer brand Pharah is a very cool image, very strong too.
I think you made some very cool choices in terms of what to express about the character's own body, and their relationship with the suit. I also think the blue background with the logo was a super cool choice with the fact it makes it a very Pharah image.
The missiles are also a nice touch, and blurring them to imply motion was a smart idea.
Thank you for making this.

GRIS9 responds:

Hi there! Thank you for your comment. I'm glad you liked the design!

I actually think you did quite well.
I really like how you handled the shading and the transition in tone of color.
In terms of the face, this might seem like an odd point, but facial structure actually ages quite distinctly, while you do have some of the fullness of the face (AKA: Baby Fat) your cheek structure actually looks more adult.
Nothing wrong with that, as some kids just look like this, but I thought you might find that information valuable.
Human faces continue to grow structurally until about the the mid twenties, and There are several interesting things that happen to the skull over time.
(IE the skull fusing, and the baby teeth falling out)
Some people's face can actually have a very dramatic change from early childhood, in not small part due to puberty.
Sorry for rambling, I just really like what you did with this, and wanted to let you know how to change it a little.
The eyes are truly haunting though.
Thank you for making this.

xratedvision responds:

Thank you very much!
Heh, it's pretty obvious I have no skill at drawing children ( difficult! ). Hope to improve one day. You're advice will certainly help in the future. :D

You seem to like to play with some very interesting ideas.
I wonder If you Rubyx character face would change if they had mixed emotions, or if the mix of emotions of the back of their head was their subconscious.
This a cool way to see you and your work.
Thanks for making this.

bouquet-of-thorns responds:

Thank you for your comment! Yep when Rubyx is conflicted, the face would continuously change until something happens to finalize a mood. Or if Rubyx is experiencing mixed emotions, a certain few colors will show up together to show some sort of confliction. I've been meaning to do pieces that display this, but I am worried no one will enjoy it

What modesty do we afford the dead? (heh)
This is a very cool character, and I can't tell if it's an OC or not, it looks like it might be.
It well designed and it's delightfully expressive for how minimal it is.
The skull, the glowing pupils, the ecto-plasmic-freckles. are very well composed.
The obviously work well on a dark background, I am kinda curious how they would present with a more purple shaded environment.
Green is a very strong color, and it's important to compliment it well.
Thank you for making this.

It's a solid piece of occult body horror.
The slime certainly pushes it in some interesting directions especially with how it seems inherent.
The eyes are also suitably autonomous.
Thank you for making this.

ArtHungryDemon responds:

Occult body horror... that's just the word I was lost on!
Thank you for that and I also take it as a big compliment as someone who is in to the occult :'>
Also thank YOU for thanking ME lol

So, obviously it's sexy.
You used an interesting light level similar to early morning twilight.
That casting of light really reminds me of early morning snuggles.
The visual message get's a bit confusing as she seems to be an nun asasin, and her pose looks very odd, but it's suitable for cheesecake.
The slight red in the pupil is really eye catching, but her expression is a little confusingly stuck between indifference and arousal.
It's totlaly fair to make something sexy for the sake of sexy, my own brain just get's focused on how IRL person would have to stand to strike such a pose.
Thank you for making this.

This glows with a potent sadness.
I really like how you kept the color focus so distinct, while bleeding within your lines.
Thank you for making this.

These are incredibly intense.
Th characters seem dead set on violence and destruction and it's pretty intense.
You seem to have a great sense of how to use background motion to carry foreground animation.
Thank you for making this.

Reminds me of "storm" of the X-men, but maybe more specialized in winter weather.
You made some really interesting choices balancing the colors. Like her eyes are huge, but they balance the hair, and her skin tone gradient matches her iris and the background in a very pleasing way. The blue lipstick corresponding to the turtle neck is on point as well.
The texture you achieved in the hair is impressive as well, especially because it's blends in but has alot of hidden detail.
Thank you for making this.

You did well in reassigning the visual characteristics of a mantis to a humanoid.
The Hollow Knight Rendition is an interesting version to look at if you have ever encountered the humanoid versions in that game.
The fishnet aesthetic is an interesting choice in the sense that Mantis are so aggressive they to trap hunt, but maybe her people have a trade deal with the spider people.
Over all I think she's well designed and I like the cloth's green tone being that distinct from her skin tone.
Thank you for making this.

Hi, I am a person who loves art, and self-expression. Feel free to message me, especially to anyone seeking feedback, critique, or QA. If I have the time and interest, I will happily deposit my 2 cents.

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